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Awaken An awakened animal gets 3d6 Intelligence, +1d3 Charisma, and +2 HD. Its type becomes magical beast (augmented animal). An awakened animal can’t serve as an animal companion, familiar, or special mount. A bummer about that last sentence, but anyway this remains a fun spell that nevertheless creates headaches for the DM. The augmented subtype states: A creature with the augmented subtype usually has the traits of its current type, but the features of its original type. An animal has the following features: —d8 Hit Dice. —Base attack bonus equal to 3/4 total Hit Dice (as cleric). —Good Fortitude and Reflex saves (certain animals have different good saves). —Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die. A magical beast possesses the following traits: —Darkvision out to 60 feet and low-light vision. —Proficient with its natural weapons only. —Proficient with no armor. —Magical beasts eat, sleep, and bre...
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You look around the dismal hut and jump as you see three ugly faces gawping at you! The room is untidy and contains little more than a straw mattress and a low table. The three creatures, a group of BLACK ELVES, are staring vacantly at you. A heavy, sweet smell hits your nostrils and explains their lethargy. They are puffing at a hookah containing Smoking Weed. One of them gathers himself together enough to talk to you and asks you to join them. What will you do?
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Poison Elves (originally posted at the RPG Stack Exchange ) A new player character race for D&D 3.5, modeled after the Poison Elves of Drew Hayes ' comic book series. The diametrical opposite of the Grugach, Poison Elves are the urbanized, hookah-smoking assassins of Elvenkind. Prone to substance abuse and impulsive actions, they are nevertheless very capable survivors. Most Poison Elves are Neutral Evil alignment, and their preferred class is Rogue. They are originally descended from the Qualinesti, but were disaffected with the insular nature of their bretheren. Living in Human cities, they gradually developed into a separate race. Many expect the Poison Elves to breed themselves out of existence by intermarrying with Humans, but it is little known that many of them also have Shadar-Kai parentage. LA+0 These traits are in addition to the high elf traits , except where noted: +2 Dexterity, -2 Wisdom, -2 Charisma. These adjustments replace the high elf’s ability score adj...
Desperate & Dateless?
Challenge Ratings and Encounter Level (originally posted at the RPG Stack Exchange ) The Challenge Rating of a monster is a very useful guide for judging the difficulty of an encounter, but it is not an exact science. Experience with your own players will tell you how tough an encounter they can handle, and what kinds of encounters they are best at. When the entire party can gang up on a single monster (even one with multiple attacks) tactics on the battlefield can be less important than when they are outnumbered. However, the more monsters you have, the less certain the estimate of Encounter Level (EL) / "CR Equivalency" becomes. You should also be careful when advancing monsters (adding extra hit dice to increase their CR), as this too can lead to some nasty surprises. I find this online calculator to be very useful for estimating EL, especially when I'm using monsters with a range of different CR's in a single encounter:  http://www.penpaperpixel.org/tools/d20e...
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Auldhame Gnod Yriah and his army of 1000 orcs had captured a village on the river Brallen, 70 miles downriver from Marchion. They used it as a staging point for raids on neighboring thorps and hamlets, as well as blockading the river and capturing any merchant caravans or ships that came past. Yriah, being a barbarian, is illiterate (as are most of his army). However, the adepts (orc shaman) are not. The village itself has a diameter of 1000ft, so roughly 18 acres (785,398 sq ft) A village has an adult population of 401-900, with 2 adults per acre (43,560 sq ft) of crops 450 acres of arable land (150 acres left fallow + 150 acres of winter wheat), irrigation ditches 14 acres of forest and 18 acres of meadow I created this map using  Campaign Cartographer: City Designer 3 CD-ROM  and exported it to PDF. I installed the printer driver for the HP DesignJet 4500 postscript plotter and defined a custom page size of 1066.80mm wide (the maximum) by 1930.40mm, equival...
Affiliation Contacts Helena d'Mezzo http://minties.deviantart.com/art/Zara-45732245 female half-drow bard 1 / cleric 9 of Oghma Affiliation Score: 28 (superstar) Init +0; Senses : Spot+4, Listen+4, Darkvision 60ft; AL:  TN; Spd : 20ft (run x3) Hp : 48 (1d6+9d8+10) AC : 23 (+9 armor, +3 shield, +1 natural) Atk : ranged +7/+2 (mwk comp shortbow 1d10, 19-20/x3, range incr. 120ft) SA : 5/day - Turn Undead (Su) {turn level 7, turn damage 2d6+9} SQ : immunity to sleep, +2 save vs enchantment, Bardic Knowledge +2, Calm Emotion (Su), Healing Hymn (Sp), Inspire Courage (Su), Inspire Competence (Su) St: 13, Dx: 10, Co: 10, In: 12, Wi: 17, Ch: 14; SV : F+7 /R+6 /W+12 Skills : Bluff+8, Diplomacy+21, Disguise+13, GatherInfo+9, Perform+7, SenseMotive+10 Feats : Versatile Performer (CAdv 112), Negotiator, Wanderer's Diplomacy (PHB2 85), Landlord Languages : Common, Elven, Undercommon, Guild Sign Language (Amazing Chicanery Troupe) Domains : Trickery, Travel Cleric...