This game is beautiful. If I blame the limitations of the Xbox 360 for many of the drawbacks of DA2, then at least with DA:I we get an expansive game with amazing graphics that finally gives my GTX 970M something to do. Maybe the environments aren't quite up to the standard of the Witcher 3, but it is miles ahead of the previous two games. In many other aspects, DA:I synthesizes the best elements of DA:O and DA2, particularly in terms of combat and storyline. Combat is even more dynamic and immersive than DA2, but they've also introduced the option of a tactical view, which helps make combat more strategic. I switched between both, depending on how difficult the fight was and how many enemies I was facing. Some of the encounters are more difficult than DA2, and several times I faced a Total Party Kill. As for the story, more will be said below. It took me 84 hours for my first playthrough of the main storyline (not including the 3 expansions), so almost exactly the same as DA…
Showing posts from May, 2016
By Matt Moores -
The least popular game in the Dragon Age trilogy, and I can see why. Gone are the excellent camera controls from the PC version of DA:O. Indeed, combat in general feels much more like a console RPG. In some ways, this is an improvement - the mage in particular is much more dynamic, and many fights are over quickly. Likewise, the Mass Effect style dialogue wheel means that Hawke, the player character in DA2, is no longer a silent protagonist (for better or worse). Some of his (or her) sarcastic comments are quite amusing, but Hawke lacks the dry wit of Geralt of Rivia.